top of page

Hades - PC, Nintendo Switch

Platforms : PC,Nintendo Switch, Mac
Language : C++,C#,Lua 
Worked on writing a cross-platform engine and shipped Hades to PC, Switch and Mac.
Role:
  • Writing a cross-platform game engine.
  • Implementing custom solutions for custom reflection helper, Unicode character support, implementing DirectInput backend for gamepads.
  • Port gameplay code
  • and modules from c# to c++.
  • Profiling, Memory improvements, and Optimizations for PC and Switch.
  • Customer support, debug sessions, fixing critical issues, and other bug fixes.
bottom of page