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ChronoLock First Playable

ChronoLock is a game 3D action puzzle plat-former with time manipulation mechanism developed by a team of 7 over a course of 3 months. It was built using a custom 3D engine in C++/OpenGL from scratch and also has inbuilt editor.
 I was one of the 2 Graphics Programmer on the team. Some of the features that i worked on as part of the team :
  • Designing and developing the rendering pipeline.
  • Implemented and integrated the skeletal based animation pipeline into the engine.
  • Added Motion Blur.
  • Added TTF and SDF based Text Rendering.
  • Implemented Moment Shadow mapping.
  • Implemented Directional and Point lights.
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