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ChronoLock First Playable
ChronoLock is a game 3D action puzzle plat-former with time manipulation mechanism developed by a team of 7 over a course of 3 months. It was built using a custom 3D engine in C++/OpenGL from scratch and also has inbuilt editor.
I was one of the 2 Graphics Programmer on the team. Some of the features that i worked on as part of the team :
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Designing and developing the rendering pipeline.
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Implemented and integrated the skeletal based animation pipeline into the engine.
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Added Motion Blur.
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Added TTF and SDF based Text Rendering.
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Implemented Moment Shadow mapping.
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Implemented Directional and Point lights.
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