top of page
Rect Game
level_editor
level_editor2
guns
level_editor
1/3
Rect is a game developed by a team of 5 over a course of 3 months. It was built using a custom ECS based 3D engine in C++/OpenGL from scratch and also has inbuilt editor.
Apart from contributing to the game design, I was mainly responsible for the engine and graphics programming. Some of the features that i worked on as part of the team :
-
Built the rendering pipeline for the engine.
-
I was involved in implementing the entity component system architecture for the engine.
-
Developed the Particle System.
-
Developed a flexible level parsing(Serialization), entity creation (Object Factory) system.
-
Implemented a callback system in the engine.
-
I was also responsible for developing the editor. All the levels were exported to a json file.
bottom of page