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Motion Blur as a Post-Processing Effect

Implemented Motion Blur for the game that i worked on as Graphics Programmer. This implementation is light and a post processing effect which worked very well with our game. My implementation was based on this paper : https://developer.nvidia.com/gpugems/GPUGems3/gpugems3_ch27.html
You can see the motion blur effect in video at the end for a brief period.
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